Outdoor Games for Teenagers to Play

Outdoor games for teenagers often involve more skill or challenges than the games they enjoyed as children. Popular games among teenagers typically require teamwork and cooperation, which allow teens to be social as they work toward a goal. A few simple games enable teenagers to learn the finer points of coordination and working together, while providing the basis for an enjoyable activity in the great outdoors.

Water Balloon Volleyball

Set up a volleyball net, then get two bed sheets or tarps and some water balloons. Each team should take a sheet and spread it out on their side of the net, holding it taut. The object of the game is to keep tossing a water balloon back and forth by bouncing it off the sheets, without letting it hit the ground. This game requires skills, cooperation among team members and some luck.


The game "Fresh" is a teen-friendly version of tag. Teams line up on opposite sides of a field. Enter the field at any time, but can only tag people who are less "fresh"--that is, people who were already on the field when you entered. Tagged teammates must join the opposing team's side of the field and stand on the "jail line," since you're now they're "prisoner". While there, at least one of your captured team members must keep his or her feet on the "jail line," but the others may hold hands to form a chain reaching back into the field. Team members who haven't been tagged yet can tag their own captured teammates to bring them back into play. However, the closer players get to the opposite side, the more likely they'll be tagged themselves by the other team. The object is to capture all of the the opposing team's players.

Capture the Flag

This classic game requires teamwork and stealth. Each of two teams gets a flag, which the team has to hide on their own territory and protect. Each team then tries to sneak onto the other's territory, find the other team's flag, and return it to their own territory. Players who are tagged by an opposing team member, while in the opposing team's territory, are sent to "jail" in that territory and must wait for one of their own team members to rescue them by sneaking into enemy territory and tagging them. Then, you both must race back to your territory without getting tagged.

About the Author

A.L. Kennedy is a professional grant writer and nonprofit consultant. She has been writing and editing for various nonfiction publications since 2004. Her work includes various articles on nonprofit law, human resources, health and fitness for both print and online publications. She has a Bachelor of Arts from the University of South Alabama.